Today we will be looking at trap cards and how they work. As all of you are aware, there are many different types of trap cards, but some of you may not know is that they can only be activated at certain points during a duel. Here are how some of the traps works:
-Normal Trap Cards are Spell Speed 2. They can be activated during either player's turn as long as it wasn't set that turn. The effects of certain Normal Trap Cards behave like Equip Cards, but the card is still considered a Normal Trap Card
-Continuous Trap Cards are also Spell Speed 2. Their effects are applied as long as they are face-up on the field
-Counter Trap Cards are a Spell Speed 3. No cards or effects, except other Counter Trap Cards can be chained to a Counter Trap Card.
And that concludes today's lesson, hope it helps.
Good luck!
-Normal Trap Cards are Spell Speed 2. They can be activated during either player's turn as long as it wasn't set that turn. The effects of certain Normal Trap Cards behave like Equip Cards, but the card is still considered a Normal Trap Card
-Continuous Trap Cards are also Spell Speed 2. Their effects are applied as long as they are face-up on the field
-Counter Trap Cards are a Spell Speed 3. No cards or effects, except other Counter Trap Cards can be chained to a Counter Trap Card.
And that concludes today's lesson, hope it helps.
Good luck!